Difference between revisions of "Glossary"
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==== ESS ==== | ==== ESS ==== | ||
It stands for "[[Extended Super Slide]]" and refers to a very slight angle on the analog stick to any direction (ESS up, down, etc) right outside of the deadzone. It's used in multiple different tricks. | It stands for "[[Extended Super Slide]]" and refers to a very slight angle on the analog stick to any direction (ESS up, down, etc) right outside of the deadzone. It's used in multiple different tricks. | ||
==== ET ==== | |||
[[Earth Temple]] | |||
=== F === | === F === | ||
==== FCP ==== | |||
[[Flight Control Platform]] | |||
==== FF ==== | |||
[[Forsaken Fortress]] | |||
==== FH ==== | |||
[[Forest Haven]] | |||
==== French Vanilla ==== | ==== French Vanilla ==== | ||
Referring to an item being close to the location it's found as it is in Wind Waker SD, such as within the same region. For example, "The Grappling Hook was in Dragon Roost Cavern, that's french vanilla." | Referring to an item being close to the location it's found as it is in Wind Waker SD, such as within the same region. For example, "The Grappling Hook was in Dragon Roost Cavern, that's french vanilla." | ||
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==== Full clear ==== | ==== Full clear ==== | ||
Refers to the act of clearing every check in a [[Dungeons|Dungeon]], or clearing every logical check on the [[tracker]]. | Refers to the act of clearing every check in a [[Dungeons|Dungeon]], or clearing every logical check on the [[tracker]]. | ||
==== FW ==== | |||
[[Forbidden Woods]] | |||
=== G === | === G === | ||
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=== H === | === H === | ||
==== Hardmod ==== | |||
This is the process of physically changing a system's hardware in order to use it differently than intended. | |||
=== I === | === I === | ||
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=== K === | === K === | ||
==== Know Mode ==== | |||
Similar to "Go mode." This refers to when the commentators of a race currently know where all of the required items are when the players do not. | |||
=== L === | === L === | ||
==== LDC ==== | |||
[[Windfall Island#Lenzo Door Cancel|Lenzo Door Cancel]] | |||
=== M === | === M === | ||
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==== Neutral ==== | ==== Neutral ==== | ||
It's when the analog stick is within the deadzone of the stick, or in other words, you're not holding any direction on the stick. | It's when the analog stick is within the deadzone of the stick, or in other words, you're not holding any direction on the stick. | ||
==== NFI ==== | |||
[[Northern Fairy Island]] | |||
=== O === | === O === | ||
==== OP ==== | |||
Overpowered | |||
=== P === | === P === | ||
==== Progression Item ==== | |||
These are the items that are required to finish the seed. In most settings this consists of at least 3 bows, 4 swords, 8 Triforce pieces, and 1 shield. The Triforce pieces are needed to enter Hyrule; the swords are needed to break the barrier; the bows are needed to defeat Puppet Ganon; and the shield is needed to complete the final phase of Ganon. | |||
=== Q === | === Q === | ||
=== R === | === R === | ||
==== Rat Sub ==== | |||
The submarine near Headstone Island. | |||
=== S === | === S === | ||
==== Softmod ==== | |||
This refers to the process needed to modify a Nintendo Wii with software in order to use it differently than intended--like running Wind Waker Randomizer from a USB device or SD card. | |||
==== Sphere 0 ==== | ==== Sphere 0 ==== | ||
Sphere 0 checks are the checks in the game that the [[logic]] considers to need nothing other than the items/songs that are given to the player at the start of the game. | Sphere 0 checks are the checks in the game that the [[logic]] considers to need nothing other than the items/songs that are given to the player at the start of the game. | ||
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=== T === | === T === | ||
==== TotG ==== | |||
[[Tower of the Gods]]. Commonly pronounced as "tot-gee" instead of an acronym. | |||
=== U === | === U === | ||
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=== W === | === W === | ||
==== Warp ==== | |||
Warp typically refers to the use of Ballad of the Gales, but the term is also used in other contexts like '''savewarp''' and '''deathwarp''', which will bring the player to a location without the player having to physically travel there. | |||
==== WT ==== | |||
[[Wind Temple]] | |||
==== Wind Waker SD ==== | ==== Wind Waker SD ==== | ||
This refers to the original, unmodified Gamecube version of [[The Legend of Zelda: The Wind Waker]]. | This refers to the original, unmodified Gamecube version of [[The Legend of Zelda: The Wind Waker]]. |
Latest revision as of 19:48, 18 September 2021
Terms
A list of terms we commonly use when referring to tricks, strategies, checks or sometimes in game commentary.
A
B
Butter Knife
This refers to the Hero's Sword due to its lack of power in comparison to the Master Sword.
C
D
DRI
DRC
Dolphin
It's the emulator most people use to play the randomizer.
E
ESS
It stands for "Extended Super Slide" and refers to a very slight angle on the analog stick to any direction (ESS up, down, etc) right outside of the deadzone. It's used in multiple different tricks.
ET
F
FCP
FF
FH
French Vanilla
Referring to an item being close to the location it's found as it is in Wind Waker SD, such as within the same region. For example, "The Grappling Hook was in Dragon Roost Cavern, that's french vanilla."
Full clear
Refers to the act of clearing every check in a Dungeon, or clearing every logical check on the tracker.
FW
G
Go mode
Refers to the act of rushing to the end of a dungeon and beating the boss without clearing checks, or having no items left to find to beat the game.
H
Hardmod
This is the process of physically changing a system's hardware in order to use it differently than intended.
I
J
K
Know Mode
Similar to "Go mode." This refers to when the commentators of a race currently know where all of the required items are when the players do not.
L
LDC
M
N
Neutral
It's when the analog stick is within the deadzone of the stick, or in other words, you're not holding any direction on the stick.
NFI
O
OP
Overpowered
P
Progression Item
These are the items that are required to finish the seed. In most settings this consists of at least 3 bows, 4 swords, 8 Triforce pieces, and 1 shield. The Triforce pieces are needed to enter Hyrule; the swords are needed to break the barrier; the bows are needed to defeat Puppet Ganon; and the shield is needed to complete the final phase of Ganon.
Q
R
Rat Sub
The submarine near Headstone Island.
S
Softmod
This refers to the process needed to modify a Nintendo Wii with software in order to use it differently than intended--like running Wind Waker Randomizer from a USB device or SD card.
Sphere 0
Sphere 0 checks are the checks in the game that the logic considers to need nothing other than the items/songs that are given to the player at the start of the game.
See also: Logic
Sploosh Kaboom
Sploosh Kaboom is the community name that was given to the minigame, Sinking Ships.
Savescum
If the player finds an item that's considered "useless" in a check, it's possible to soft-reset the game to go back to the last time the game was saved before getting the item. This is usually faster if you would savewarp out of that check anyway since you don't have to open the menu to save the game or if the last place you saved at is closer to another check, saving a warp or sailing time.
T
TotG
Tower of the Gods. Commonly pronounced as "tot-gee" instead of an acronym.
U
Units of speed
A unit to measure how fast you can move in the game. It's measured in units per frame. Each quadrant of the ocean is 100,000 units.
V
Vanilla
Referring to an item being the same when found in randomizer as it is in Wind Waker SD. For example, "The Grappling Hook was on Dragon Roost Cavern's mini-boss, that's vanilla."
W
Warp
Warp typically refers to the use of Ballad of the Gales, but the term is also used in other contexts like savewarp and deathwarp, which will bring the player to a location without the player having to physically travel there.
WT
Wind Waker SD
This refers to the original, unmodified Gamecube version of The Legend of Zelda: The Wind Waker.